Media Violence is not the leading cause of Real life violence, as has been claimed
Violence in the 20th century has proven to be an increasing social problem. Younger and younger youths are expressing themselves by committing the most heinous crimes. With this rise in youth related violence, society as a whole has begun to point the finger. Everyone and everything under the sun has been placed under the proverbial spotlight. Our quickness to place the blame and resolve the problem promptly has resulted in blaming one major aspect of society in America. The Entertainment Industry has been singled out as the number one cause of violent behavior. By placing the blame solely on media, we are disregarding thousands of different social problems and regarding any "study" as true testament. In order to come to grips with this problem we must, as a whole, recognize and evaluate every aspect of what causes violence. In doing so, we will find that the media is not the leading cause of reality based violence, but a combination of many different factors. With the introduction of media and with the introduction of television in 1945, the world has been united in a very beneficial way. As the years progressed, events of the world have been able to be broadcast around the globe. Last nights problems in China are now know
In a study, it was shown that "the sophistication of children's attitudes towards television content changes dramatically over time, 34% of children aged five to seven believe that commercials always tell the truth, but this drops to 5% by the age of eleven to twelve. Relative to the attention paid to programs, attention paid to commercials drops by 21% between the ages of five and seven and by 42% between the ages of eleven and twelve" (Ward, Reale, & Levinson, 1972). This shows that as children mature, they become aware of what's true or what's false. Or what is wrong or what is right. If children know that a commercial is not entirely true why would they believe that going out with a loaded shotgun and shooting there fellow classmates is right? Violence in poorer areas of society should be taken into affect as well. Can this be the leading cause of violence? Of course it's not, but it can add to it. Violent behavior and criminal activity has always been associated with drug use, gangs, and urban life. Violence is everywhere, even where television and movies do not play a major role in every day life. The living conditions and family life are key contributors to violence but they are not the leading cause of it either. Violence in places such as the South Bronx is not solely due to the media. It is a way of life for the inhabitants living there. The drug use, the prostitution and the gangs are all contributors of violence in poorer regions of the world. Poverty is most likely the dominant risk factor for violence in the South Bronx. It all depends on the situation. The structure in ones home can lead to aggressive behavior as well. If a child lives in a dysfunctional home, and also watches countless hours of television, these two factors might be the leading cause of violence. There have been no laboratory studies that combine many key factors together though. The home is where the child learns and develops. And it is also the most common site for violence to occur. Family members or friends commit two out of every five homicides. Since the beginning of the colonization of the United States, violence has been a major part of our history. In order to achieve order and to establish ourselves as a nation we felt the need to "flex our muscles". Proving to the rest of the world that we would survive as a whole was a violent struggle. Now that we have emerged into a powerful nation, we are stepping back and evaluating our society. Violence is not being tolerated anymore. Even though television, movies, video games and music all play an extremely vital role in our society today, violence does not have to be. There is no longer any debate as to whether violence in the media is a serious problem. The debate lies in how much of an affect does it have and if it is the leading problem. Media greatly influences the minds of everyone. But the most influential are the adolescent consumers. Does a rousing game of Quake II, a first person computer game, in which the ultimate goal is destroy a murderous horde of alien monsters, spark a bloody rampage at a high school? Do violent depictions of carnage on screen create such monsters as Ted Bundy? In order to deal with our violent society we must discover everything associated with it.
Some common words found in the essay are:
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Approximate Word count = 3468
Approximate Pages = 14 (250 words per page double spaced)
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