There are two different worlds of computer enthusiasts, that of hacking and of cracking. Hacking is the pursuit to further one's knowledge of a system, usually a computer. Hackers (see appendix) are generally much smarter then your average person and try to further the limits of a system through their understanding. Masters of Deception represents the world of hacking, depicting a group of teenage hackers during the 1980s. The other side of this is the world of crackers. Crackers are those who usually don't know much about what they are doing, how the computer works and what they can make it do. Crackers, as portrayed by "Hackers," simply attempt the mess with people simply because of the poseur value of making themselves look powerful.
Masters of Deception told the story of a group of teenage hackers who were some of the best during their time. It shows the real world of hacking, the boys always follow the Hacker Ethic (see ap
The worlds of hackers and crackers are greatly confused by the general public, and those misnomers are propelled by the mass media. Every time a web-page is defaced or a denial of service (see appendix) attack is made, the media is ready to pounce and blame the incident on hackers. The media doesn't make any distinction between the hackers searching for knowledge and helping the technological world, like those at the L0pht, and crackers who are just kids showing off that they can click an icon. The L0pht (www.l0pht.com that's zero, no O) is a prime example of ethical hackers who are merely on a quest for knowledge, and helping those employed in the computer security field. The L0pht is a group of seven hackers who simply attack software on their own systems finding its weaknesses and then report that to the public, so that people can be aware of vulnerabilities.
pendix), in their pursuit for knowledge (MOD 4). Hackers feel an int
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