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I started playing Bunco in August of 1999 as a replacement in a Bunco club of eight women. I enjoyed the game so much that I became a permanent player. By October of 1999, our club had grown to twelve women. Bunco is not an easy game to explain, but the following is how I explain it to others. Our Bunco club is divided into three tables of four players per table. At each table you pair up with the player across from you. There is a head table, a middle table and a loser table, as we call it. Every player gets a score card before the game, and it is numbered one through twelve. The score card is placed face down and each player picks a card. If your card is numbered one through four, you start at the head table; cards five through eight start at the middle table; and card nine through twelve starts at the loser table. The score cards have four sections, each numbered one through six, for twenty-four spaces. This means you play four rounds of one through six for a total of twenty-four rounds. Each table is given three dice to use for each round. The game is best explained in sections. First, explain the rules of the head table, then the rules for the middle and loser tables. The players at the head table are also the timekeeper
ds are played, it starts at round one again, rolling ones, for a total of twenty-four rounds played. eam from the middle table. The winners from the middle table move to the head table and pair up with the winners from the head table. Secondly, the rules for the middle and loser tables should be explained. Once the bell rings for the round you roll for the particular number of the round you are in, same as the head table. The object is for you and your partner to have the most points when the bell rings to end the round. Points are earned in three ways. In round one, each one rolled is a point, a three of a kind earns five points and rolling three ones (three of a kind) earns twenty-one points. When the bell sounds to end the round if there is a tie, the roll goes one time around the table to each player. Once all four players have rolled, if the tie is broken, then the winners move on to the next table. If the tie is not broken, the roll continues to go around the table to each player until it is broken. The losing team from the head table moves to the loser table and pairs up with the losing team from the loser table. The winners from the loser table move to the middle table and pair up with the losing t! s for each round. The head table rings a bell to start the round for all tables involved. In round one the object is to roll ones using the three dice. Each time you or your partner rolls a one y
Some common words found in the essay are:
Bunco August, head table, middle table, score card, loser table, Shannon Pollard, player team, bunco club, round head table, , round head, table pair, twenty-four rounds, head table rings, round object, bell rings round, rolls continues roll, score card game,
Approximate Word count = 953
Approximate Pages = 4 (250 words per page double spaced)
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