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Video Game Violence

This research paper covers the subject well, but has many grammer mistakes. Also no workscited.

"Hell is other people." Jean-Paul Sartre, No Exit (1944). Maybe Jean is correct, and maybe that is why America's youth are spending more and more of their free time in front of the TV, playing video games. With parents starting to spend less time with their children in this "go-go" world, kids are forced to find other ways to spend their time. Now that video games are becoming cheaper and more visually stunning, kids are spending more time playing games like Tekken and Zelda then going out with their friends. However, do parents really know what are in those games? Do they know that some games teach problem solving skills, while others have shown to increase aggressive tendencies in children? Are the informed on the hottest selling games and how many of those have a "mature" rating? Do they even know how much and what games their kids are playing? Also, who is out there regulating the games?

Research indicates that many articles on violence video games tend to overlook the subtle, educational qualities of video games. "In fact, I've always suspected that at some level, playing video and computer games can make yo


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b. Desensitizing children to violence

teresting points that coincide with the above quote. "Now an adjunct faculty member at Arkansas State University in Jonesboro and a student of all sorts of killing, Grossman has become the point man in the war against violent video games. His main assertion is that violent video games such as Doom or Quake help break down the natural inhibitions we have against killing. In fact, the military has begun using Doom-like games to improve so-called fire rates-encouraging soldiers to pull the trigger in battle. Only about one-fifth of U.S. soldiers in combat in World War II fired their weapons, a rate that the military pushed up to 95% by the Vietnam War, in part through the use of simulation meant to make shooting at humans seem more routine and "normal." Violent video games, Grossman argues, prepare kids to kill and even teach them to enjoy the experience."

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Eight hours a day on a game is excessive, so who should be the one regulating this? Who should step in and say, "That child should not be played those games eight hours a day, especially violent ones."

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b. Teaching problem solving skills



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Approximate Word count = 2165
Approximate Pages = 9 (250 words per page double spaced)


  

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