Seperate Views of Architectural Design
Separate Views of Architectural DesignWhat should we do to solve the problem posed by the use and availability of the virtual reality design concept? This question was answered by two very similar yet different magazine articles. The first article was "Intelligent Architectural Modeling" from the AEC Magazine, which is a specialized magazine for professionals in the field of design and architecture. The second is "Diving Deeper into Designs" from the magazine Java World, which is used by many people in the information technology field. Both magazines cover the topic very well. There are however many differences in the two separate articles. The first of the two articles "Intelligent Architectural Modeling" was written with the audience suppose to be a more technical or professional person. It was written to cover the problems with the virtual reality design and how people who use it with their profession approach the problems, such as companies like Graphisoft, Nemetschek, and Revit. In contrast the article "Diving Deeper into Designs" has more of a feel like it was written for college students or people learning to use the virtual reality system. Penn State University is referred to as one of the first schools in
Both of the authors seem to have the same message which is this new technology is what the future of design is all about. The major difference is the audience and what each author wants from his audience. Day wants his readers to read and say to themselves that they need this technology for themselves. It is made to ease the burden of design and help people realize their work earlier than they had with older systems. Day wants his readers to take part in this new technology and not be left behind in an ever changing world of computer technology. Muramoto wants simply to have young students or people wanting to learn about this technology to see how easy it is to use and what is can do for them. He wants to bring more interest to the project and more students willing to learn how to use it. He wants you to go and learn more about it. Like I said before he is teaching so he wants you to learn and want to learn more. the country to use the system for training students. It also describes how it is so hard for this system to be implemented in more schools because of price and availability. In the audience analysis, to see how each was written to appeal to different types of readers, it is easy to see who the writers are trying to reach. Each of these two articles are written the way they are for a reason. Day's article is written to be a more serious informative piece on this not so well-known technology. He lays out the history of the system and how this new software still has old problems. Day also lays out the solutions and how they are being used to make the system run less complex. Day gives new hope to new users by telling them that despite false starts and all the potential transition problems, the software is steadily improving and with the construction industry consolidating, there is a chance to succeed this time around for this system. The goal of Day is to make people who want to use it to do so by persuading them it is flawless and ready to get the job done. On the other end of the spectrum you have Muramoto who is teaching more than he is simply writing to entertain. By givin
Some common words found in the essay are:
Popular Science, Katsu Muramoto, Penn University, Martyn Day, Architectural Modeling, Companies Bentley, Architectural Design, Deeper Designs, Java World, AEC Magazine, virtual reality, field design, virtual reality design, reality design, diving deeper designs, deeper designs, reading articles, hard system, day readers, learn learn, architectural modeling, intelligent architectural modeling, professionals field design, intelligent architectural,
Approximate Word count = 1431
Approximate Pages = 6 (250 words per page double spaced)
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