What Makes A Gamer?
It's a Saturday afternoon, the store is pretty empty, and a few customers browse the shelves and racks. In the back there is a room, it's called the game room, there isn't many people there yet, but soon it will be full of men and boys ranging from middle age to pre-teens, with an occasional female joining the ranks. The store isn't your normal store it's a hobby shop. The products aren't clothes or food; they are toys, of a sort. Model trains, Remote controlled airplanes, cars and helicopters, Miniatures, plastic models and cards. The game room is a place for the regular patrons of the store to come and play the games they have bought in the shop. These people are not the normal sort you would expect to find as regulars in a mall or country club or even a restaurant. Most are from the local area with a few driving in from as far away as 20 miles. This is the only store of its type in the area. What makes it different, and a place to hang out at for these people? That's what we are here to find out.From Writing Cultures in a Digital Age the authors state "The more genuine and rich contact we have with people of different beliefs, different ethnic or racial identities, or different national origins, the mor
Most of the activities mentioned so far may not seem all that abnormal, and in fact they aren't. Many gathering of clubs would see much the same only directed towards their own focus. The only thing that truly marks the gamers different is the obscurity of the hobby and the fact that most people cant understand such a large devotion of time and effort to playing games. It's the games that draw the group together, since most can't be played with out someone else, but soon a community of people forms and it's almost like family. You spend time with these people, parties occur on holidays, and there are even the strange uncles that everyone talks about, but no one bars. Those absent are noted and concerns are expressed, as to their whereabouts. Each person is a part of the community despite the varied backgrounds and social differences, the games have brought them together and together they have formed a unique culture. The store is situated in a small mall on the main strip of Port Huron; the two-story building is of modern construction with brown brick topped by brown aluminum siding. The store is one of the bigger ones in the mall. Upon entering the store the first thing you notice first are the model airplanes of all sizes suspended from the ceiling. Some are as small as children's toys but others are much, much larger. The shelves and racks are jammed with all manner of books magazines, models, miniatures (small metal figurines), games, building equipment, paints, and spare parts. Just about every hobby is present in the store. The staff is helpful and usually courteous, most of the time. Passing through the store you come to the game room situated in the back. In it you find, several large tables with stools around them, other tables fill the rest of the room with chairs around them. Not many of the chairs or stools match they are all in decent shape. On the walls are several shelves with model scenery and buildings made of cardboard and plastic. More of this scenery can be found on the large tables. The walls are adorned with many posters, most are advertising for the games sold in the store, from role-playing games to miniature battles to card games. e we may come to accept their differences." From this we can see that a group of diverse people will grow together and from their own community. In the game room we see mostly men and boys congregating together to enjoy their pastimes. The lack of women in the room is apparent to anyone wandering in. The populous of the room also notes the disparity of the ge
Some common words found in the essay are:
Steve Tom, Digital Age, Port Huron, Gamer It's, Soon Steve, Mike Gary, Jeff Steve, Mike Derek, shelves racks, , rude comments, playing games, newly painted, usually followed, past exploits, rules game,
Approximate Word count = 1706
Approximate Pages = 7 (250 words per page double spaced)
|