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Good versus evil, commonly it is known as the good team, out smarting, out muscling or generally out-doing the evil forces and winning. In 'Macbeth', as with most stories, it goes further than this. A more complicated story form is developed in Macbeth, but it goes along a similar line to this description. Often good and evil will start off as close friends, acquaintances or members of a similar group, when all of the sudden evil gains a string of thoughts that resemble evil beating good for their own personal gain. Evil makes their move and gets themselves in a strong position. Good finds themselves in a devastating position, very little hope, people not involved with the conflict start to believe in the evil side. Good realise that there is something that can be done and designs a plan. Good executes this plan and forces evil to take a step back, only to realise something about evil that good didn't know and must come up with a way to defeat evil on the spot. good defeats evil and becomes a hero who lives happily ever after. A sinister plot arises in more developed good versus evil stories, this is where a members of the evil group survives, not reformed, not jailed, not killed this leaves room for a sequel and adds to suspicion and curiosity of the reader (or watcher in this case), thus leaving their mind to finish the story
Evil in this play has two groups, the obvious group, Lady Macbeth and Macbeth and the group that has influenced all of this evil, Hecate and the three weird sisters. These two groups are partially related in that Macbeth, and Lady Macbeth slightly, have been influenced by what the weird sisters have informed them of, for example
But screw your courage to the sticking-place
And we'll not fail. When Duncan is asleep
(Whereto the rather shall his day's hard journey
Soundly invite him) his two chamberlains
will I with wine and wassil so convince
That memory, the warder of the brain,
Shall be the fuma and a receipt of reason
A limbeck only, when in swinish sleep
Their drenched natures lie as in a death,
The unguarded Duncan? what not put upon
The spongy officers, who shall bear the guilt
of our great quell?" (Act 1, Scene 7, l 66 - 79)
This shows that Lady Macbeth is under the weird sister's enchantments. She is simply attempting to build up the courage within herself to assassinate Duncan. Macbeth shows his guidance by the weird sister when he quotes
Each corporal agent to this terrible feat.
Away, and mock the time with fairest show:
False face must hide what the false heart doth know"(Act 1, Scene 7, l89-92)
This quote is said after Lady Macbeth convinces Macbeth to do the deed, Macbeth has also found the courage to complete the task that the weird sisters have set him. The three weird sisters are also instruments of evil, they feed off others actions and claim it to be their art. Thus the play 'Macbeth' has two groups that are ruled by evil, Lady Macbeth and Macbeth, who do the physical evil harm and the weird sisters who mentally make mayhem.
The compatriots of 'good' in this story are more obvious, there are many minor 'good' characters but only four of them are very important. The first 'good' person was subject to the tragic death at the beginning of the play, Duncan, who was a good king, and a great leader. He was the reason that so many good men were around to avenge his death. The second was Banquo, he was the first person to suspect Macbeth of foul play and his death turned alot of suspicion onto Macbeth. The third member of 'good' in the play 'Macbeth' was Malcolm, as Duncan's son it took massive amounts of bravery to leave Scotland and even bigger amounts to return. Malcolm led an army to defeat Macbeth. The last of these most honorable members of the 'good' party is Macduff, who although was a culprit of flee
Quotes talked about in this paper
- Macbeth, and Lady Macbeth slightly, have been influenced by what the weird sisters have informed them of, for example "We fail? But screw your courage to the sticking-place And we'll not fail. When Duncan is asleep (Whereto the rather shall his day's hard journey Soundly invite him) his two chamberlains will I with wine and wassil so convince That memory, the warder of the brain, Shall be the fuma and a receipt of reason A limbeck only, when in swinish sleep Their drenched natures lie as in a death, What cannot you and I perform upon The unguarded Duncan? what not put upon The spongy officers, who shall bear the guilt of our great quell?" ...
- Lady Macbeth isn't there to help him control it, he fights on but know has a new fresh thought in his mind, "was it worth it??", ...
Names mentioned in this research paper
Lady Macbeth, Macduff, Malcolm and Macbeth, a major contributor,
Locations talked about in this paper
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Keywords mentioned in this essay
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